Good news: More servers are being added for the SEA region, in Singapore. In theory, this will improve latency.
Bad news: While this is being done, you can experience increased delay. Estimated time for finishing optimisation is April 26.
Check out my suggestions what to do if you’re experiencing over 200ms in my recent post.
When I tried in a bot game, I had 45ms instead of the normal 90ms to SEA from Hong Kong. But, I have been hearing nothing but increased delay including from people in Singapore. Let’s be patient. =)
I sincerely hope that it can be returned to the same or improved latency earlier than expected. My biggest concern is how this will impact teams in certain countries within the region if it doesn’t at least return to what it was before by tomorrow. Although it might affect many teams from different countries, it has a larger impact on countries that experience a higher jump. For example, while those in Singapore might jump from 30 to 200, those in the Philippines might have to adjust from 90-200 to 200-500. While I’m an advocate for being able to play games even with 200 or even 300+ ms, I don’t think these are the best conditions for competitive play with money, invitations and sponsorship on the line.
Let’s cross our fingers and hope that things are smoother for everyone tomorrow! ^_^ If not, I hope that tournament organisers will consider the situation and be flexible.